RealFlow of Beer
News – by: base80
May 22nd, 2007
Thank you for all the comments on my last post.
I’ve asked for suggestions about my next tutorial, Fluffy and other people suggested to do something related to beer, well who knows…
I had suggestions to do a tutorial about “being base80” very nice idea. Or to show some of my work, something I will most certainly not do here at this point.
So no gallery and no bio, maybe i’ll do that on an other site one day.
Follow up:
Then there where technical suggestions, like an HDRI tutorial, unfortunately I have no idea what to do with HDRI at all, my renders are so plain and simple.
Bodypaint? Huh never used it either, sorry.
Then there was more beer and bubbles… and “Yes, yes, beer shader! “
Hum how did this reputation get out?
Animated Rubik’s Cube? I have never solved the thing in real life, I usually dismounted them, want a tut?
Then someone asked for TP tutorials (Thinking Particles). The whole idea gives me a headache, I think TP doesn’t like me. Neither does MoGraph.
To conclude; Beer is what most of you want, me too!!
There is a lot to learn about beer, a lot. We can do shaders, we can do bubbles, we can do liquid simulations…
That brought me to the idea to try RealFlow4: the Fluids and dynamic simulation tool.
Wow that is a cool application! Incredible. And it is related to beer, no?
So I will start to do RF4 Tutorials, especially about the connection with Cinema4d.
But I will also show some tricks to do pseudo liquid simulations within Cinema4d.
Beer you will get!