Reference Shader
Textures, Reference Shader – by: base80
September 17th, 2008
I just received the “Reference Shader” by Blackstar Solutions and it is great.
I installed the shader moments ago and I was up and running a split second later. No need for tutorials, There is no learning curve at all… or is there. I will be spending some time to discover the possibilities and will post my findings here.
What the plugin basically does is enable you to link one shader to channel several other channels. You modify it in one place it modifies in al the referenced places. Very useful when you have to make those little bricks architects tend to like so much.
Follow up:
Well there is not much more to tell.
The interface of the shader is quite simple, it lest you choose a shader in another channel, or in any other material.
Click on Transform to cut it loose from the original and start editing it.
Click on Go to Source to edit the original.
As I just got the Reference Shader I haven’t played around yet, I will come back for some tips and tricks to make this shader a must have.